SPACE RANGERS 2 BEST WEAPONS TRIAL
It's not exactly a weapon, per se, but the giant-sized Judgment Scanner embedded in the Delta Squad Megazord's left arm undoubtedly allowed the B-Squad Rangers of Space Patrol Delta to take down Troobian monsters and mercenaries of the near future with impunity, resting assured that they'd been given a guilty verdict following an extremely speedy trial by error-proof gadgetry. 14 Judgment Scanner (Delta Squad Megazord) Anyone in possession of the Dragon Dagger can control it, even enemies of the Power Rangers, putting the good guys in perpetual danger of being hoisted by their own Zord petard.
Unfortunately, much like actual drones, the Dragonzord has also proven highly susceptible to hacking. In the Mega Dragonzord combination, the Dragonzord provides extra armor and big-gun energy cannons, making it a veritable Swiss-Army Zord. When combined with the Triceratops, Mastodon, and Sabertooth Tiger Dinozords in Dragonzord Battlemode, that tail became even more powerful as the energized drill tip of the Power Staff, providing an explosive finishing move that sent many an enemy off to giant monster Valhalla. And considering how useful the Dragonzord's tail proved in knocking enemies off balance in the original Mighty Morphin Power Rangers series, the Dragonzord would itself be worthy of inclusion on this list as an auxiliary weapon for the original Megazord. Most often operated remotely by playing the Dragon Dagger like a flute - either from the sidelines of the battle or from the cockpit of the Dino Megazord - the Dragonzord essentially added drone warfare to the Megazord's weapons capabilities. The new Power Rangers film features a revamped Megazord with a redesigned weapon configuration, but only imagination or a lot of DIY modding will give you a hybrid packing all of The Megazord's 15 Best Weapons. At least until modern science develops the Power Rangers unified field theory the world so desperately needs. With that in mind, originality and coolness factor should count for at least as much as kill count when considering the best weapons to stock in your own personal Megazord armory, because the potential for many weapons exists mainly in the mind of the brandisher. Also - especially considering that some of the weaponry available on the toy versions of the Megazords was never utilized on the show, leaving us without video evidence to analyze - the overall effectiveness of many of the weapons depends entirely upon the battle strategies and creativity of their operators.
Rating the arsenals of the Megazords across every season of the show is an extremely inexact science, to say the least. Measuring actual " power" in the Power Rangers' universe would require some new complex mathematics capable of comparing space-time disruptions to dinosaur attacks, sweet ninja and samurai moves to the magic of origami.